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Coastal Explorers Level 1 (Ages 4 to 6 years) - 60 Sessions

A child interacts with a futuristic transparent touchscreen displaying a robot and directional arrows.

Module 1

ScratchJr Navigation (Levels 1 & 2) — Splash Logic & Sequences. Moving oceanic sprites, setting loop intervals, and establishing multi-scene event triggers. 

Module 2

Interactive AI Discovery — Tidal AI Explorers. Introduction to voice interaction, basic digital art generation, and predictive audio patterns. 

Module 3

Visual Debugging — Marine RoboPlay. Tangible path planning, directions, and virtual maze navigation to learn spatial debugging. 

Module 4

Digital Creative Lab — Oceanic Media Arts. Building digital comic books and audio-photo stories focused on sea life conservation. 

Module 5

Pattern Reasoning — Deep-Sea Logic Games. Non-coding pattern recognition, puzzle analysis, and algorithmic sequence prediction games. 

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Coral Creators Level 2 (Ages 7 to 8 years) - 60 Sessions

Module 1

Sprite-Based Game Logic — Coral Sprite Lab & Scratch AI. Broadcast variables, collision behaviors, cloning elements, and early machine learning speech recognition. 

Module 2

Environmental Game Mechanics — Minecraft Marine Education. Loop cycles, logic gates (AND/OR), and conditional events within an interactive sandbox world. 

Module 3

Applied AI Arcade — Advanced Scratch & Teachable Machine. Creating high-speed racing and arcade scripts using webcam face-sensing controls. 

Module 4

Cybersecurity & Safety — Digital Ocean Citizenship. Managing personal identities online, understanding cybersecurity baselines, and practicing digital empathy. 

Module 5

Hardware Circuits — Aquabot Electronics Basics. Building real or virtual breadboard prototypes, testing LED circuits, and checking resistance flow.  

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Reef Architects Level 3 (Ages 9 to 10 years) - 60 Sessions

Module 1

Layout & Interface Design — Submarine App Lab Development. Drag-and-drop mobile layouts, assigning actions to component buttons, managing database lists, and mapping variables. 

Module 2

Advanced Game Modding — Roblox Undersea Studio. 3D environment building, learning the basics of text-based Lua scripting, and editing physics fields. 

Module 3

3D Engineering Foundations — Tinkercad Marine Modeling. Working with assemblies, precise x/y/z coordinate measurements, and preparing solid 3D printable objects. 

Module 4

Internet of Things (IoT) — Micro:bit Smart Sensors. Connecting simulated/physical microcontrollers to track temperatures, light inputs, and data logs. 

Module 5

Practical Prompting — Generative AI Ocean Lab. Engineering precise text/image instructions, exploring large language models, and generating digital media assets ethically. 

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Deep Sea Developers Level 4 (11 to 14 years) - 60 Sessions

Module 1

Text Programming Syntax — Pelagic Python Foundations. Variables, arrays, mathematical operators, and control loops written in clean text environments. 

Module 2

2D Graphics Rendering — Abyssal Pygame Studio. Defining frames-per-second (FPS), handling player input loops, rendering collision vectors, and making 2D side-scrolling platformers. 

Module 3

Structured Web Front-Ends — Hydro-Web Dev (HTML5 & CSS3). Layout grids, responsive styling selectors, setting typography weight, and building a professional personal web portfolio. 

Module 4

Interface Frameworks — UI/UX & Interactive JavaScript. Wireframing layouts, building clickable interactive applications (like a functioning calculator), and user testing. 

Module 5

Autonomous Microcontrollers — Hydro-Robotics & Arduino. Writing text programs to command servo motors, distance sensor integration, and system feedback loops. 

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Mariana Tech Masters Level 5 (14 years +) - 60 Sessions

Module 1

High-Level OOP Programming — Abyssal Advanced Python. Implementing data sorting algorithms, functional abstraction, and Object-Oriented Design patterns. 

Module 2

Intelligent Systems — Apex Machine Learning & Data Analytics. Building, training, and adjusting mathematical classification models using data sets.

Module 3

Desktop Interface Apps — Oceanic GUI Architectures. Writing heavy desk applications with full windows, user-inputs, and multi-threaded processing.

Module 4

Modern Web Ecosystems — Mariana Full-Stack Web (React JS). Developing live web dashboards that link up cleanly to external cloud APIs for real-time data streaming (like ocean weather tracking).

Module 5

Immersive C-Sharp Production — Trenches Unity 3D Game Engine. Navigating professional multi-dimensional physics fields, texturing models, and writing optimized C# or C++ logic components.

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